![]() It's the standard FarmVille experience, with an updated look and feel. Unlike FarmVille games on the Web, the mobile version offers an endless supply of water to help grow crops. The primary currency is gold coins, but players also get keys to help unlock equipment or crops more quickly. ![]() As players earn money, they add windmills or ovens to make more sophisticated items like pies or biscuits, which sell for even more money. Then, you add cows, chickens and other livestock for additional goods. Gameplay starts out simple, with players learning to grow wheat or apples, which they harvest and sell. Then, they get started building out their farms. When players first boot up FarmVille on their iPad, iPhone or Android device, they can choose how to connect: Facebook, Google+ or Apple's GameCenter. "They don't want to feel like they're having to bother friends to play this game." "Loud and clear, we heard from them that they don't want to have to connect to Facebook to play the game," says Jonathan Knight, vice president of games at Zynga. So, for the revamped Farmville appearing on mobile devices - FarmVille 2: Country Escape - developers took the advice of its former and current players in creating a fun game while giving them the power to regulate if and when they reached out to friends. That's not counting the number of requests from friends to start your own farm. There was a point in time where Zynga's cash cow Farmville was almost impossible to escape.Īt the peak of Farmville's popularity, you could just log in to Facebook, scroll through your feed and find plenty of "gifts" from cows to blueberries.
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